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The truth about eggs

The game elements of Pick the Corn

Obstacles

Kurt can only move horizontally or vertically. He runs as long in one direction until it encounters an obstacle (fence, stone, etc.) or the grains.

Simple Arrows

When Kurt moves over an arrow, his movement deflects. Then he moves in the direction in which the arrow points.

Rotating Arrows

Rotating arrows rotate in addition to 90 degrees after Kurt has passed them

- red arrows rotate in a clockwise direction
- yellow arrows rotate counterclockwise

Teleporter

If Kurt goes through a teleporter, he will be teleported to its counterpart. There are two types of teleporters:

Bidirectional: Both teleporters are active and can be used.

One-way: Only one teleporter is active and can be used. The active teleporters blink, the other is dark.

Pipes

Pipes are obstacles which have a passage that can only be accessed from one side. The arrow indicates on which side Kurt can enters the tube and on which he will be leaves it.

Rotating Pipes. Rotating pipes rotate 90 degrees after Kurt has passed them.

- red pipes rotate in a clockwise direction
- yellow pipes rotate counterclockwise